![]() These days so many crap gets released its always best to try it first. Pirated games are almost never up to date and always lack functions (MP, bugs, etc). You can look at my Steam games collection, yes I have torrented any game that was able to. Wouldnt even have bought this game if I didnt torrent it first. Also, you can't say you're losing money to people who would've never bought the game if they couldn't pirate it.Īgree so bad on this. Saying you're losing sales due to pirating doesn't take in account the people who pirated the game THEN bought the game. Pirates buy more games than people who don't pirate, it's usually a try before you buy thing with them. Originally posted by Nokturnal:The argument against pirating is so silly. On top of the fact they took forever to return his e-mails and refused to accept any other way to verify his ownership of the acccount. Why? Cause Valve's customer service is so bad they made my friend find a 10 year old CD key in order to not be locked out of his account that he spent thousands of dollars on. I'm personally waiting for a GOG version myself because I'd rather support them, than Valve. (For example certain Skyrim mods that add more texture variation to the game require a 3rd party program to actually edit all the variations into the game.) On top of the fact that keeping all your mods in one folder on your hard-drive is way more organized than subscribing to them in the workshop. Plus being a seasoned modder I have to say I prefer not to use steam workshop, certain mods require more files to be edited and a 3rd party program to be used to work correctly and the workshop doesn't allow for that. Noone would be able to play any games that solely rely on Steam or be able to mod it. ![]() Just think, one day Steam might actually stop working as technology advances to no longer require it. Good competition like GOG would suffer due to being unable to provide customers with mods. Also, you can't say you're losing money to people who would've never bought the game if they couldn't pirate it.Īlso, suggesting mod-creators to never place mods outside of Steam gives way too much power to Valve. ![]() The argument against pirating is so silly. Since the game is only available on Steam, there is no reason to make a 'download link' available, even if they crave for attention. I would really like to see the devs get the money they so rightly deserve.Īnd I'm not that much worried about modders, because they can advertise their mods on Reddit or whatever site they visit. This is the first game worth its price since a long time. It's comforting to know that they already sold over 500k copies, but. I've seen plenty of people in other sites and forums who say that they have pirated the game, but wanted to play with mods so they bought it. ![]() I think that the main reason potential pirates have bought this game is that you can get most of the mods only here on Steam. Continued support is the best anti-piracy measure while also making consumers happier. ![]() While pirates don't have this luxory so whether a patch comes to fix bugs or add features to a game they have to hope someone bothers to crack every single patch that releases. Steam and clients like it are popular because of the ease of use involved the games simply patch themselves. But rather constant updates to a game and support is a anti-piracy measure. Don't get me wrong I'm not advocating for piracy. Directing everyone to my site rather than here.Īlso you are wrong about the piracy aspect. Instead I would promote it on this forum, and reddit. In-fact if I were to mod for this game with the desire of attention coming on to me I believe I would likely not post my work on the workshop at all. I don't believe Steamworkshop at-least at this time has the same effect. To help self promote themselves if they are seeking a job within the industry. There are reasons why a modder may host his mods elsewhere even more so on personal websites. Originally posted by GANuclearShadow:No, I don't agree with you. ![]()
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